UğurcanEser
Hi, I’m Uğurcan.Open to full-time roles

Full-stack engineer, from prototype to production.

With 7+ years of experience, I build and ship web, mobile, AI-powered, real-time and IoT systems, from first prototype to App Store release and cloud deployment.

Selected work

Products I designed and built, most of them on my own, from the first commit to the store listing.

  1. Hexsmith

    A nut-sort puzzle game for iPhone and Android with 300 solver-checked levels

    Mobile game
  2. Barbar Smash

    A 3D restaurant rush game in the browser for a smash burger restaurant

    Browser game
  3. Browser games

    Small games set in Istanbul, playable right in the browser

    4 games
  4. Playable ads

    Thirty-second interactive ads for mobile networks, playable here

    3 ads
  5. Budgetory

    A multi-currency personal finance app for iPhone and Android

    iOS & Android app
  6. Stamp

    A desktop app for Linux, macOS and Windows that formats SD cards as FAT32 at any size and loads a zip onto them

    Desktop app
  7. Scrap Baron

    A pixel-art scrapyard tycoon game for phones and the browser

    Game
  8. Pizza Assassin

    A comedic pixel-art stealth platformer for iPhone and Android

    Game
Experience

7+ years shipping software.

From playable ads and browser games to mobile apps, IoT devices and LLM products, in small teams and on my own.

2019 — 2026
  1. Yeterly AI

    Feb 2025 – May 2026

    Software Engineer · Edirne · Remote

    Built production web and mobile apps with React, Next.js, React Native and FastAPI; took them through App Store and Google Play release, integrated LLM features, and built Unreal Engine 5 simulations on AWS and Azure.

  2. Odine Solutions

    Client assignmentFeb 2025 – May 2026

    Software Engineer · Remote

    Embedded on an industrial IoT project: real-time Digital Twin interfaces that visualize live telemetry, plus browser-based simulation tools driven by streaming data.

  3. Vorforge

    Jan 2023 – Feb 2025

    Software Engineer · Ankara · Remote

    Developed automation system software in Python and TypeScript, built IoT device software on Raspberry Pi and ESP32, and wrote embedded C for ESP32 microcontrollers with a focus on stability and maintainability.

  4. Upwork

    Top RatedJan 2020 – Jan 2023

    Freelance Software Engineer · Remote

    Delivered production web and mobile apps for international clients with React, React Native and TypeScript; earned Top Rated status and repeat work, largely through referrals.

  5. Game Studio (NDA)

    Jan 2020 – Jan 2022

    Game Developer · Remote

    Developed browser games with HTML5, Phaser.js and PixiJS: gameplay systems, animation and asset pipelines for web delivery.

  6. Playable Factory

    Apr 2019 – Jan 2020

    Game Developer · Istanbul · On-site

    Built playable ads with Phaser.js for mobile ad networks, turning brand briefs into interactive creatives with design and marketing teams.

Own products

Alongside these roles I design and build my own apps and games, from the first commit to the store listing. See the work

Tech stack

ReactWeb & mobile UI
Next.jsReact framework
TypeScriptTyped JavaScript
PythonBackend & data
FastAPIAPI framework
PyTorchMachine learning
Three.js3D on the web
Unreal Engine 5Real-time 3D
AlsoReact NativeAWSAzureFirebaseLLM integrationsCESP32Raspberry PiPhaserPixiJSTensorFlowFlutterSwiftUINode.js
Education

Maths first, then computing.

A mathematics degree on a TÜBİTAK scholarship, two research projects, and a graduate programme in computational science and engineering.

2012 — Present
  1. M.Sc. Computational Science & Engineering

    In progress2018 – Present

    Istanbul Technical University

    Parallel computing, machine learning, numerical methods and scientific computing. Studies interrupted; resumed in 2026.

  2. Research Project

    2018 – 2019

    Istanbul Technical University

    Developed and evaluated machine-learning methods for molecular-scale quantum calculations with NumPy, SciPy and Pandas.

  3. Research Project

    TÜBİTAK2015 – 2016

    Mimar Sinan Fine Arts University

    Contributed to a TÜBİTAK-supported academic software project under faculty supervision and received a project scholarship.

  4. B.Sc. Mathematics

    TÜBİTAK scholar2012 – 2016

    Mimar Sinan Fine Arts University

    Focused on artificial neural networks, game theory and the mathematics behind computer science.

Photography

Streets, landmarks and small moments around Istanbul.

Have something in mind?

Let’s work together.

Replies within a few days

Hiring, a freelance project, or just want my CV? Tell me a bit about it and I’ll get back to you.

Based inIstanbul, Türkiye

Opens your email app with everything filled in. No mail app? Write to hello@ugurcaneser.me.